|Thomas Rudin 2421b31a1a Merge pull request #36 from WoosterUK/master||1 week ago|
|screenshots||1 year ago|
|sounds||1 year ago|
|steps||3 weeks ago|
|textures||1 year ago|
|.luacheckrc||3 weeks ago|
|LICENSE.txt||1 year ago|
|block.lua||3 weeks ago|
|chat.lua||1 year ago|
|cooldown.lua||1 year ago|
|depends.txt||3 weeks ago|
|executor.hud.lua||3 weeks ago|
|executor.lua||3 weeks ago|
|form.missionblock_config.lua||3 weeks ago|
|form.missionblock_help.lua||11 months ago|
|form.missionblock_main.lua||3 weeks ago|
|form.missionblock_stats.lua||11 months ago|
|form.missionblock_stepeditor.lua||3 weeks ago|
|form.missionblock_user.lua||3 weeks ago|
|form.newstep.lua||3 weeks ago|
|form.wand.lua||3 weeks ago|
|functions.lua||3 weeks ago|
|hud.lua||3 weeks ago|
|init.lua||3 weeks ago|
|migrate.lua||3 weeks ago|
|privs.lua||11 months ago|
|readme.md||3 weeks ago|
|register_step.lua||3 weeks ago|
|ui.lua||3 weeks ago|
|validate.lua||6 months ago|
|wand.lua||1 week ago|
Minetest mod for in-game mission creation (for players and admins) Adds a mission block to create missions and a mission-wand to mark positions and chests
Extended mission-steps (dependent on other mods):
Note: Used (position and chest) wands can be mixed back to a plain wand again
Give them a name so you find them later in the inventory. The wand converts either to a position wand or a chest wand, depending on what you are pointing it to.
When you are finished marking the places and chests you want in your mission you can craft a mission-block (missions:mission) and place it where you want the mission to start. The Mission block can only be dug from the owner or an admin with protector_bypass privilege.
On the left you can add and order the mission steps. On the right you can edit its name, description and the time allowed to finish it.
Choose your first step in the mission:
This is just an example, the player could take out the items as soon as the step or the mission is finished. In reality you would use a dropbox from the morechests mod or inject the items into some tubes with mesecons and pipeworks.
The visibility of the waypoint can be toggled if you want the player to search for it (after you gave him some hints of course)
The player has to click the message away in order to execute the next step
now you can click on Save and Validate to check if the mission is valid:
The mission will be validated every time a player wants to start it.
Of course a reward upon finishing the mission would always be a good idea... For this, create a Reward from Chest step and place the marked wand to the chest in the target field. The chest has to contain the items in order to start the mission.
After carefully reading the text (or not at all) you can click Start to accept the mission. Only one mission can be active at the same time.
See the existing steps in the steps folder for some guidelines.
I'm happy for any bug reports or pull requests (code and textures)